While there already is a KPart from the hex editor Okteta, which can be embedded e.g. into Konqueror, but also KDevelop, it is only used Read-Only. More, the KPart system does not enable mulitple views on the same document, so in KDevelop having two views opened for a file, like with a splitted view area, … Continue reading Okteta going for KDevelop (and Kate?)
Some days ago I wrote a mini-tutorial how to use the Okteta KPart in Konqueror/KDevelop. With the mind turned to the Okteta KPart I after that have taken on a long waiting task and removed some code duplication by porting it to the Kasten classes, now that these are available in shared libs. Which means, … Continue reading Binspekt KPart for reuse in KDevelop
Want to quickly see the raw data of files in Konqueror or KDevelop? This is possible with the KPart coming with Okteta since KDE 4.1: Preparations Open “System Settings”, then select “File Associations” (Found under “Advanced”). Select the file type (e.g. “audio/x-wav”) you want to see the raw data of, choose the tab “Embedding”. Within … Continue reading Minitutorial: Viewing raw data of files in Konqueror/KDevelop
General Progress A lot is happening in KDevelop4 these days. Now it’s nearly already 2 Months ago that we had our developer meeting in Ukraine. We had a lot of fun, although for me the trip started two days late. I didn’t get my passport in time, damn. But once there, I got quite productive. […]
Code Assistants When developing for a statically typed language like C++, there usually is quite a bit of redundancy during the development, especially when creating a completely new piece of code. A powerful IDE with deep code understandic theoretically could save a significant amount of the writing work. My goal with KDevelop4 is to allow […]
Sometimes you have to decide between being “correct”, and being user-friendly. Also, sometimes you have to do one painful change with many regressions, to reach an ultimately better state. I hope I had to do the last such step before the stable KDevelop release(Though you never know). I have changed the internal representation of the […]
In an earlier blog-post I’ve already written about automatic signal/slot matching and completion(See this). The code-completion box shows you the appropriate connectable signals and slots, and also shows exactly what signals match what slots. Now what if you have a signal, and you know want to connect to it, but you don’t have a matching […]
Missing Include Completion C++ is a great and powerful programming-language. Yet it has the downside against some other languages, that you always have to deal with include-directives or forward-declarations before you can use a class. This is a factor that often motivates me not to create too many different source-files, although design-wise that would make […]
Most of us developers are so acccustomed to syntax highlighting, that we couldn't live without it. Syntax highlighting helps us keeping an overview or finding the place we're searching for. However it can not help us actually understanding the code. That's where Semantic Highlighting comes into play.
Templates are one of the extremely powerful features of C++ that set it apart from most other languages. You can do most everything with them, from extremly complicated compile-time meta-programming like binary self-balanced trees, down to simple shared pointers or generic container classes. When I switched to Linux a few years ago, I found KDevelop3 […]
A really good C++ IDE should make a tool like Doxygen unnecessary. The IDE should know all the relevant information and can present it to the user precisely where needed.
It’s quite a while since my last blog now. I’m still planning to present all the essential C++ support features in KDevelop4, but my plan is to polish each feature up a bit before I actually blog about it. This also serves as a nice motivation. 🙂 In the last weeks, I have mainly worked […]
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