On my last blog post I discussed about how some assumptions such as the platform developed on can affect our development. We need to minimize it by empowering the developers with good tools so that they can develop properly. To that end, I introduced runtimes in our IDE to abstract platforms (much like on Gnome’s … Continue reading KDevelop runtimes: Docker and Flatpak integration →
Let's start with some luridness:
Now from the beginning: I got to know quite a few people in the past decade (phew, I'm such a dinosaur!) who use Kate as their editor of choice to hack on C++ code, on a daily basis. While I totally agree Kate is an
just a short heads-up that KDevelop is seeking for a new maintainer for the Ruby language support. Miquel Sabaté did an amazing job maintaining the plugin in the recent years, but would like to step down as maintainer because he's lacking time to continue looking after it.
You might have noticed there's KDevelop for Windows out now...
Which is already great in itself! But now it's also possible to install it via the super popular Windows package manager for Windows, Chocolatey.
Here's all you need (in case you already have Chocolatey installed on your system):
Almost two years after the release of KDevelop 4.7, we are happy to announce the immediate availability of KDevelop 5.0!
While the release announcement on kdevelop.org is kept short intentionally, this blog post is going more into depth, showing what's new in KDevelop 5.0.
On Sunday, this year’s KDE sprint in Randa, Switzerland came to an end and I am now back home. It was a productive and fun week, as always when meeting the other KDE folks. I spent a lot of time on polishing things and fixing small issues mostly in KDevelop, such as: reduce flickering of the completion widget in kdevelop fix various cases where KDevelop’s navigation widget (see above) would […]
I am currently at the KDE sprint in Randa, Switzerland. There are about 40 nice people here, working on making KDE software awesome. This year’s focus is on deploying our software more nicely — on Windows and OS X, but on Linux as well. Especially for user-faced applications like KDevelop, it really makes a big difference whether you use today’s version, or the one from two years ago. Many people […]
Right now, around 40 developers are working together on bringing KDE to other platforms in Randa (Switzerland) for an entire week.
I just arrived Sunday evening, and we immediately started with discussions around KDE on different platforms. Not much coding has happened yesterday evening yet, but I at least managed
Note: These instructions apply for Ubuntu 16.04, too
Recently, I've got several mails from people desperately trying to compile KDevelop on Ubuntu-based distros. Let's give them a hand by providing them a quick start guide!
This is a brief version of what's in https://community.kde.org/Frameworks/Building
I spent the last two or three days playing around with KDE on Windows, with the aim of getting my Python language plugin for KDevelop to run there. In the end, it wasn’t that hard to get this to work — not as hard as I would have expected it to be, anyways. Several things needed to be fixed in kdev-python, the build system required a bit of tickling, but […]
I have the pleasure to announce the releases of two new KDevelop versions:
On one hand, there is the new and shiny KDevelop 5.0 Beta 2 release, which brings us much closer to a final release. Tons of issues have been resolved, many features got polished, and even our UI cleaned up a bit here and there. And did I mention impoved OS X and Windows support? See here for more:
Besides this new beta release, which is where most of our effort went into, I am also happy to announce KDevelop 4.7.3, a new bugfix release of our latest stable KDE 4 based KDevelop. Several annoying problems are resolved now, see the announcement for more information:
Many thanks to everyone involved!
displaying size meta data of classes and members in KDevelop thanks to Clang
I’m very glad to finally announce the first beta of KDevelop 5.0.0, based on Qt 5, KF 5 and Clang: https://www.kdevelop.org/news/first-beta-release-kdevelop-500-available
Like I’ve said previously, I’m very thankful of the tons of contributors that made this step possible. From the early testers, over the many new KDevelop contributors who helped a lot in porting our code base to Qt 5 and KF5, to the people that worked on improving kdev-clang and all the other areas. It’s a great feeling to finally release this beast. A year ago, just after we started in this process, I still wasn’t too sure we can pull it all off. Now, look where we are :) “Just” a few more weeks of polishing and I’m positively sure KDevelop 5.0.0 will be a really good milestone.
That said, I also want to express my thanks towards the KDE e.V. which graciously sponsored our recent KDevelop/Kate sprint in Berlin. We rented a flat for the 8 hackers that visited Berlin and had a productive five days directly after the Qt World Summit. Personally, I worked on kdev-clang and polished it a bit more in the preparation of the first beta release. One handy feature I added is the display of size information about classes and member variables, displayed in the image to the right.
If you want to give back to the KDevelop community, please consider a donation to the KDE e.v., which is used for our yearly developer sprints and the Akademy conference.
The last few days, we had a joint kate and KDevelop sprint in Berlin. I finally found the time to fix up the Python language support plugin for KDevelop, which was in a quite bad shape in the last few months. Most importantly, the 1.7-py3 branch now supports Python 3.4.3, and the master branch supports KF5 (this mostly thanks to Laurent, who did most of the porting) and Python 3.5, […]
One of the things I’ve heard on every KDevelop sprint is: we should be light, like Kate but with our added value. We’ve addressed this in many ways so far: we’ve optimized the code for performance so it’s more responsive and starts reasonably fast, we’ve made sure most done is accessible using the keyboard so … Continue reading KDevelop: Concentration as a feature →
it’s my pleasure to announce the immediate availability of KDevelop 4.7.1. This release contains many improvements and bug fixes - everyone is urged to upgrade. Distributions should already provide updated packages, otherwise you can download via:
Thanks to all contributors, users and bug reporters for making this release possible!
It’s my pleasure to finally announce the availability of KDevelop 4.7.0:
This is a special release, as it marks the end of the KDE 4 era for us in terms of feature development. We will continue to support this release in the long-term with bug fixes though. New things and fundamental changes will only happen in the frameworkified master branches from now an.
Many thanks to all contributors!
This might be old news for the more experienced programmers out there, but yes, we can script GDB to do $stuff whenever it hits a breakpoint. With GDB's logging to file feature this can be super handy when trying to get a backlog of backtraces whenever a certain event arises.
Kevin just announced it on the mailing list, the CI is still shaking it’s head, and we are all very curious about the coming weeks: KDevelop’s master branches are now depending on KF5!
For more information, see: https://www.kdevelop.org/frameworks/kdevelop-master-now-depends-kde-fram…
Cheers, happy hacking and hope to see some more patches :)
I'm already back home and now like to you let you know what I've been doing the last week during the Randa Sprint in the Swiss Alps.
Quick summay: It has been an immense event!View from our hacking room, in Randa, Switzerland
Last week I've been mostly
While we had basic support for code completion provided by Clang from the beginning (thanks to David Stevens for
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